You Too Will Surf Virtual Halls of the Dead

October 20 2008 / by Alvis Brigis / In association with Future Blogger.net
Category: Culture   Year: 2013   Rating: 12 Hot

The increasing richness of memorial media is a powerful by-product of accelerating change in technology, information and communication. In five years time, both broad public-facing and private 3d memorial media has a good chance of taking off, gradually catalyzing a shift in the way we interact with history and our dearly departed.

How do we properly remember and honor the dead? Our cultural answer to this question has changed over the millennia alongside with the invention of memory-enhancing technologies such as symbols, spoken language, writing, photography, video, digital information and the web.

Now the trend continues as powerful new disruptors such as social media, semantic search, virtual worlds and mirror worlds allow us to assemble, aggregate and interact with information about the dearly departed in surprising new ways.

On the most basic level, crowd-edited text-based structures like Wikipedia have already catalyzed an explosion of biographical data capture and made possible a growing niche of specialized human memorial websites.

Similarly, account-driven portals like Geanealogy.com’s Virtual Cemetery Project, MyCemetery, and World Gardens have been growing in popularity and each lay claim to being “The World’s First Online Memorial and Virtual Cemetery” or such.

In the physical world, progressive cemetery Hollywood Forever, which boasts the densest concentration of celebrity gravesites, has sparked a media memorial trend by displaying actors’ hilight reels beside their tombs. (Yes, for a pretty steep price you too can purchase your very own Lifestories Kiosk.)

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'Make Your Own' Augmented Reality Media Comes to Google Earth

February 18 2009 / by Garry Golden / In association with Future Blogger.net
Category: Metaverse   Year: General   Rating: 9 Hot

The day when anyone can create a stunning 3D Augmented Reality simulation is getting closer.  Last month, General Electric's innovative AR media campaign to promote its 'Smart Grid' platform helped to push Augmented Reality out into the masses by giving users a chance to try it at home using a printable marker download and webcam.

Now Digital Urban has featured a new Google Earth Plug-in and Printable Marker download developed by InGlobe Technologies.  The company has expanded its Augmented Reality Media software beyond Google Sketchup into the increasingly 'mirror world'-esque Google Earth.   Downloads are available on the company's ARSights

See GE's Smart Grid Augmented Reality Campaign

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The future of relationships

May 26 2008 / by futuretalk / In association with Future Blogger.net
Category: Relationships   Year: General   Rating: 8 Hot

By Dick Pelletier

Technology promises radical change in relationships.

We are in the midst of a sea of change, in which not only are many traditional relationships failing, but unexpected new arrangements are beginning to appear; gay marriages are becoming increasingly popular, and many people are consciously choosing to live alone. How does technology affect relationships? Telephones, cameras, and camcorders have long been instrumental in bringing people together. Today, many spend time chatting on the phone or the Internet – trying to develop or strengthen friendships.

Now technology is entering a bold, but controversial new step. In the UK, University of Redding’s Kevin Warwick, and his wife Irena will soon link their emotions together with chip implants. Tiny silicon chips will enable the couple to “read” each other’s feelings wherever they are. Every feeling – positive and negative – will be shared.

This technology will not be endorsed by everyone. Many believe sharing every feeling is too invasive – some feelings need to be private. But we live in a time when over half of all marriages end in divorce, so researchers in their search to fill needs, examine where technologies might help. (cont.)

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Embrace a New Dimension

June 05 2008 / by juldrich / In association with Future Blogger.net
Category: Business & Work   Year: General   Rating: 7 Hot

Jack Uldrich

Cross-posted from www.jumpthecurve.net

It has been said that the reason doctors and surgeons have not embraced simulated training to the same degree as airline pilots is because they don’t “go down” with their patients. The implicit message is that pilots have an incentive to utilize the very best training tools.

This distinction is important because as 3-D display and virtual reality technology continues to improve it will soon reach a point where it is just as good if not better than current training techniques. The U.S. military has already embraced virtual reality training to prepare soldiers before they go into actual combat because it has been demonstrated to save lives. The same will soon be true in the health care industry, but first doctors and surgeons (and the medical institutions that train them) will need to unlearn existing training methods which they have relied on for the past many decades.

This lesson in unlearning is not, however, limited to the health care sector. As this article suggests, innovative leaders in the automotive industry are already embracing the technology. There is no reason educators and professionals in a host of other industries can’t do the same.

My question to Future Blogger readers is what other industries you think can benefit from 3-D/virtual reality training.

Virtual Unreality

June 22 2008 / by StuartDobson / In association with Future Blogger.net
Category: Metaverse   Year: General   Rating: 7 Hot

Virtual worlds are created by us – so why limit ourselves to reality? We could create entirely new realities. By realising that we are free of the rules of real life, the doors are open to incredible new possibilities. In many ways, virtual worlds already provide us with glimpses of alternate realities. Its time we took notice of these instrumental differences. In the future, we may decide that a virtual existence, a life inside a fully immersive computer game where our every desire is fulfilled, is a more appealing option than the real world we currently inhabit. Many people have presented the idea that we are already in such a virtual reality, but I don’t believe this is possible. This is because virtual worlds provide us with many possibilities that the real world does not, so why have they not been “programmed” into the real world we know?

Since the early 21st century, the residents of the virtual world Second Life have been working hard to recreate real life as accurately as possible. Despite the virtual platform giving occupants the ability to fly and teleport, they still prefer to meticulously create staircases to walk their avatar up and down. At discos, people require the coolest dance animations and best looking clothes. In meetings, virtual characters sit down to rest their virtual legs. It seems the confines of reality provide a comfortable and familiar environment.

But virtual worlds are created by us – so why limit ourselves to reality? We could create entirely new realities. By realising that we are free of the rules of real life, the doors are open to incredible new possibilities. In many ways, virtual worlds already provide us with glimpses of alternate realities. Its time we took notice of these instrumental differences. (cont.)

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Virtual Going Out is the New Going Out

November 03 2008 / by StuartDobson / In association with Future Blogger.net
Category: Culture   Year: 2008   Rating: 5 Hot

Crossposted from SuperConcepts.

A ‘Virtual’ Escape From Economic Pain: Forbes

It seems that in these times of economic decline, people don’t want to forgo the luxuries that they’ve grown accustomed to over the years, so are choosing to indulge themselves in a virtual manner instead. There’s certainly a lot to be said for staying home surrounded by cheap entertainment compared with going out and being ripped off and mugged. Could this be the future? As Virtual Reality improves, we’ll be finding it replacing more and more of the “Real Life” things we currently take for granted.

Why travel on dangerous, expensive, and environmentally unfriendly airlines when you can immerse yourself in a Virtual holiday? Google Earth and Google Street, not to mention other “virtual sightseeing” options have recently taken a lot of big steps towards this. Although virtual reality interfaces have a long way to go before we can experience all the delights of a trip to somewhere beautiful, in the next few years it will be possible to walk down a foreign street on your computer screen, with the realism of a TV documentary. You’ll be able to go into a real shop, select a real item from a real shelf, and make real purchases from the shops on this street, to be delivered to your door. In Second Life, you can already wander around the accurately recreated streets of Dublin and other major cities. Primitive as it is now, we’ll soon be taking it for granted.

In the very distant future, personal nano-fabrication devices could allow us to recreate the exact tastes and textures of foods available anywhere on Earth. And if not, computer interfaces to our brains will merely simulate the feelings and tastes of eating these exotic cuisines. Whether as part of a virtual reality interface or not, the ability to remotely indulge our senses will surely come from somewhere.

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[Video] Could 3D Projection Systems Transform Urban Landscapes?

February 25 2009 / by Garry Golden
Category: Culture   Year: General   Rating: 4 Hot

France-based Easy Web develops 3D video projection systems for 'monumental architecture', but could they be developing new cultural expectations for human-city interfaces where everything becomes a template?

via Laughing Squid Youtube

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